I have proven experience of 5+ years of experience in the industry, I believe in craftsmanship and create elegant and compelling designs, over and over. My portfolio has some best-in-class work. I'm a walking encyclopedia of micro-interactions in use (on mobile, web, desktop, etc), and have nuanced views on how to make many of them even better. I'm are a creative leader. I have the ability to cultivate a shared understanding of the user-centered approach between the Design, Content, Product, and Engineering team. I feel comfortable being the leading design voice in a larger team, comprised of multiple disciplines. I know how to manage multiple stakeholders and keep moving the project forward. I've shipped products. I've weathered release cycles and know what details matter at each stage, how to motivate engineers to get the fit and finish right, how to translate insights from user studies into meaningful action, and what's most likely to go afoul at each stage. I can share several shining examples of real work I've shipped, and what i learned along the way. I substantially contribute to defining the 'what' as well as the 'how'. I thrive best when helping to define the requirements, not just translating them into designs. I facilitate and draw the best design ideas from teammates. I can think and talk about the bottom line. Analytics don't scare me, and I know which features can act as force multipliers on our company's business model. Prototyping is a key part of my toolset. I've prototyped on multiple platforms. I've made last-minute tweaks between user studies. I know how to be all kinds of quick and dirty, but dream of better prototyping tools. Cross-platform is my style. I have shipped something across several platforms. I know what translates from desktop and what doesn't, or why I'd opt for one solution for iOS and another on Android.