Specialized in scenarios and realistic rendering, but also proeficient in characters and comic or cartoony art, I want to become a true expert of story telling!
As being a professional Concept artist is my goal, my focus is always in understanding perfectly what my client wants, and delivering that as best as I possibly can, regardless of any language barriers.
I've studied Concept Art with CG Spectrum, Illustration in France, and Game Design in Brazil, so my skills and experience go from tabletop games, to realistic Photobashing and 3D animation, and everything in between!
From conception to redering... so everything.
I begin with a pitch from the client, then I do a simple 3D base, add assets, textures, lighting, and rendering... and it'll end looking something like this
Everything, except for the image gathering.
Photobash done from free copyrighted assets collected from the internet
My client wanted a floating island, to serve as a base for his pre historic game's main character.
I offered a multitude of sketches, from which he choose a bit of each, and we went foward with this, adding a couple of ways in and out, a source of water, and a make-shift camp for our character.
Showing each step of the way, the client really gets to see what he likes and what he doesn't, and I get to change the latter before it's too late and the work is done.